Lunah rocks

cofMajor Lunah is an interesting profile and character who adds some much needed depth to the roster and lore of the Imperial Service respectively.

In terms of the former, she is a rare marker state (admittedly less rare with the addition of Kanren and the changes to Holo projector level 2), packing a gnarly gun with BS mods in all directions.

In terms of the latter, she is an interesting non-Chinese character  with a long history written into the INFINITY Universe, having at various times been a Haqqislam Spec-ops, Aristeia! sports superstar, traitorous whistle-blower and now a political-pawn and law enforcer in the Imperial Service of Yu Jing. I find it a little unsettling that Haqqislam special operations are bad enough to give t h e   I m p e r i a l   S e r v i c e   moral high ground. I wonder if she flatlined any Elevens during the  Uprising, and whether they deserved it. Lol jks, they all do.

cofI’ve not actually used Lunah much, at least not in INFINITY. I might have to consider it now that Marksmanship Level X has been revised for Third Offensive. In Aristeia! on the other hand, I’ve used her a fair bit. Like my Mushahi model, she has seen way more time in the hexadome than the 48″ x 48″. Both are really exciting characters in that really exciting game. cofThey are about to waste each other in these photos but I usually play them as a team. There is a really gross combo you can pull off with the two of them working together, that basically needs a ‘No!’, “Epic Regeneration’ or similar card to save the life of whatever she has in her sights. Fun times.cofIn terms of painting, there were a lot of new colours to figure out, as well as a “”””technique”””” for the snakeskin mantle. The studio painted the mantle in a lime-green, large diamond-scale pattern, but I really liked how it looked in the dossier so I made a futile attempt to replicate it.

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I primed her with GW Chaos Black, as is customary for all my Yu Jing, then I started on the mantle with Graveyard Earth and pretty much poked it with Bleached Bone and Abaddon Black-tipped brushes until I was sick of it, with a result that looks more like an Australian Aboriginal dot painting than snakeskin. Still, I like the way the colour matches with the green, even if it was technically a failure. As for that green, I mixed GW Castellan Green, Goblin Green and Bleached bone until I got something that seemed to match the dossier. The fabric of her boots is just Castellan green without the other colours. I did my standard rushed ‘non-metal metal technique’ (in the comments on this post) on her greaves, but for some reason it turned out especially convincing. I can’t remember how I did the skin, but the result isn’t nearly as moe as the dossier so you would be doing yourself a disservice to learn. Yellows were all Vallejo Orange Brown base with a GW Golden Yellow layer (this particular pot has been on the verge of death for close to a decade and did not deliver the mustard look that  I was hoping for). Hair is Vallejo Orange Brown washed with GW Mechrite red. Gun was GW Abaddon Black, Dawnstone and Ceramite White in ratios that shifted from more black to more white as I approached the edges.

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Miyamotwo Mushashi

At present I find myself wondering why I jumped at the chance to pay extra for early access to two more Miyamoto Mushashi’s than I have ever been tempted to take in a list.

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He looks cool in his alternate outfit, which I guess is part of the reason. Aside from looking cool, he’s also the most skilled melee fighter in all of Infinity, which might also have helped. He hits hard and often, and with a 6-4 move he can run like a gazelle, which may assist him in putting his talents to use.

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He has a decent dodge and a good flash pulse to help and keep him alive long enough to reach base contact, although he is likely to need assistance from long ranged weapons or smoke (other troopers) to navigate enemy AROs. All of this is theory though. I’ve never actually used him. My experience with Miyamoto boils down to a casual glance at his stats and reading all the volumes of Vagabond that were available in 2014. Hopefully I have more to talk about by the time I paint his other costume. miyamoto

That just leaves painting to talk about. I primed him with Army Painter Uniform Grey, as has been customary for my JSA troops. Aside from his skin, there are 4 major colour fields on the model. Light blue on his upper body, dark turquoise on his hat, shoulders, skirt and trousers, metal parts and leather for his webbing.

I deliberately tried to use the same blue on his upper body as I did on Yojimbo to so there would be some cohesion, whilst still being a unique looking figure. The dark turquoise is Vallejo Heavy Blackgreen mixed with GW Regal Blue and Abbadon Black. The metal parts were done the same was as on the Domaru Butai. The leather started with GW Scorched brown, and was stippled with Vallejo Cam Beige. By stippling, I mean I took an old brush, loaded some paint on the tip of the bristles, wiped most of it off until what was left was almost powdery, and then gently and repeatedly poked at the surface of the model with the tip of the brush. I don’t know if that is actually called stippling. The scabbard was done the same way but with much less “stippling”. I don’t want to talk about how the “tsunami” design on the back of his skirt turned out. Other than that I am very happy with him and he wasn’t that much of a bitch to paint, certainly not worse than any Tohaa model I’ve painted.

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All that’s left is to actually use him now.